State Machine Diagrams with Transitions and Pseudostates
State Machine (stm) = behavior diagram, how a structure within system changes state in response to event occurrences over time. This is not the same as state machine diagram (can have multiple diagrams for single state machine). State machine is the namespace, a set of named elements. Classifier behavior = behavior that begins executing … Continue reading State Machine Diagrams with Transitions and Pseudostates
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